Everdell
Published
2018
Publisher
Starling Games
Description
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.
Cards
63.5 x 88
43 x 65
Sleeves: 63.5 x 88
Arcane Tinmen Gloss
Amazon.com Bundle
Standard
2
packs
/
128 sleeves
Cranio Creations PYN
Amazon.com Bundle
63.5x88
2
packs
/
128 sleeves
Docsmagic Premium
Amazon.com Bundle
63.5x88
3
packs
/
128 sleeves
Docsmagic Standard
Amazon.com Bundle
63.5x88
2
packs
/
128 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Standard
3
packs
/
128 sleeves
Gamegenic Matte
Amazon.com Bundle
Standard Card Game
3
packs
/
128 sleeves
Gamegenic Prime
Amazon.com Bundle
Standard Card Game
3
packs
/
128 sleeves
Legion
Amazon.com Bundle
Standard
3
packs
/
128 sleeves
MTL Thick
Amazon.com Bundle
63.5x88 mm
3
packs
/
128 sleeves
Paladin Card Protection
Amazon.com Bundle
Percival
3
packs
/
128 sleeves
Sapphire
Amazon.com Bundle
63.5x88
2
packs
/
128 sleeves
Swan Panasia Premium
Amazon.com Bundle
65x90mm
2
packs
/
128 sleeves
Titan Shield
Amazon.com Bundle
Standard
1
pack
/
128 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Premium Soft
2
packs
/
128 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Supreme UX
2
packs
/
128 sleeves