Ticket to Ride
Published
2004
Publisher
Days of Wonder
Description
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Cards
44 x 68
Sleeves: 44 x 68
Arcane Tinmen Gloss
Amazon.com Bundle
Small
2
packs
/
142 sleeves
Cranio Creations PYN
Amazon.com Bundle
45x68
2
packs
/
142 sleeves
Docsmagic Premium
Amazon.com Bundle
44x68
3
packs
/
142 sleeves
Docsmagic Standard
Amazon.com Bundle
44x68
2
packs
/
142 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Mini European
3
packs
/
142 sleeves
Gamegenic Matte
Amazon.com Bundle
Mini European
3
packs
/
142 sleeves
Legion
Amazon.com Bundle
Mini European
3
packs
/
142 sleeves
MTL Thick
Amazon.com Bundle
45x68 mm
3
packs
/
142 sleeves
Paladin Card Protection
Amazon.com Bundle
Arthur
3
packs
/
142 sleeves
Sapphire
Amazon.com Bundle
45x68
2
packs
/
142 sleeves
Swan Panasia Premium
Amazon.com Bundle
44x68mm
2
packs
/
142 sleeves
Swan Panasia Standard
Amazon.com Bundle
44x68mm
1
pack
/
142 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Mini European
3
packs
/
142 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Mini European
3
packs
/
142 sleeves